I’m having a bit of a Gloranthan Renaissance writing RuneQuest 2 adventures for publication in the next Issue of Hearts in Glorantha.
Today I’ve cooked up a small treasure hunt under a mysterious hill…known locally as DUCK HILL!
The Legend of Duck Hill
Once upon a time, back in the God Time, the first tribe of Ducks arrived in Dragon Pass. It was a stormy time, and the Ducks were driven to the high ground by Orlanth and his brother gods. It is said that in those days, not knowing how to build hill forts, the Ducks took refuge in the trees. Chief Two Feathers, found a particularly steep hill with an unusually tall tree. What was interesting about this hill was that it had a cave entrance on its side. “Perhaps I can lead my people underground and find safety there?” he asked his advisors. “Bugger that” hissed the wise and wonderful Sage Brightfeathers. “Who’s to say some cheeky Troll isn’t in wait there already” he continued. But Chief Two Feathers was having none of it “Well sod you and yer tacky stick-on beard. I’m going to take my bodyguard down that hole and give it good checking out” he responded. So he got his warriors, the faithful five, and because he didn’t trust the rest of the tribe as far as he could throw them, he took the tribal treasure down the cave as well. He was never heard of again. So Sage Bright feathers became Chief Brightfeathers the Smug, who negotiated a treaty with the Storm Tribe and settled his people around the rivers and lakes of Dragon Pass.
The point of my tale? Well see that yonder hill, that’s the Hill in my story. Nobody’s ever found the first tribe’s treasure that Chief Two Feather’s took down there. Worth a look eh? Remember my cut for telling you is 25% of whatever you find.”
As told by Crontas the Duck, adventurer, warrior and blaggard.
Behold to the right is the cheerful scamp himself…Crontas The Duck Adventurer (creation of Guy Milner, author of Burn after Running, from one of his 13th Age Glorantha games at Furnace gone by), art by longtime d101 collaborator John Ossoway (Savage North for OpenQuest and Cthulhu Rising for Call of Cthulhu).