So I ran 13th Age Glorantha at Go Play Manchester 3, where 2 games worth of tables nestled snuggly between games of D&D and a BIG Card Gaming Tournament.
Here’s the game I ran at Go Play Manchester 3, which I’ll be running again at Glorantha Games in Birmingham at the end of the month.
My Verdict on 13th Age Glorantha.
I LOVE IT!!!
The basic rules as a D&D version, meet my criteria of being light enough to hold in my head, yet have enough depth and options so the players can have a fun time.
The Runes and the One Unique Thing rules enriched the roleplaying sections and let the players take ownership of the game, where normally it’s more too and fro of me answering questions on the finer nitpicky details of Glorantha.
Combat was WOOOOOOOOOOOOOOOHHHOOO the big epic clash that the art and prose of Glorantha have always promised, but neither RQ or HQ has delivered, and again the Runes and OUT as well as the player led Feat/Special abilities system powered that.
It’s likely to be my vehicle for Glorantha for the foreseeable future and I’ll be looking into using the main rule book as written for fun fantasy frolics too. There’s a good chance that it might get a Sci-fi/Video game inspired standalone using the 13th Age SRD
Full review to follow.
In the meantime, Guy Milner is running lots of 13th Age Glorantha at UK Games Expo 2019,
As he recently tweeted: